FAQ’s – What Is GellyBall
Everything you need to know about GellyBall Parties!
GellyBall is an ultra low impact sport – suitable for kids age four and up. It uses GellyBall blasters – an easy-to-use gun that doesn’t use much pressure to shoot GellyBalls. Unlike Nerf – where you have to constantly reload with ammo off the floor, a GellyBall Blaster holds 750 shots without reloading!!! Lots more fun!!!
The GellyBall Blasters are electronic guns, so if you squeeze the trigger and hold it, they will shoot about 10 balls per second! However, we tell the players to shoot in “bursts” – just a quick pull on the trigger. The pod that holds the ammo is called a “Hand Grenade” – it holds 750 GellyBalls. The GellyBall Blaster accurately shoots a distance of 100 feet!
The GellyBall Blaster shoots GellyBalls! A GellyBall is like an Orbeez. GellyBalls are teeny tiny absorbent polymer beads that expand into small beads when soaked in water. They are biodegradable and nontoxic. Unlike paintballs that explode upon impact, GellyBalls simply bounce off or disintegrate – then they dehydrate! No stain, no mess!
The GellyBall Blaster uses very low pressure to shoot, so it only feels like a good snap of a rubber band. But you’ll be having so much fun, you won’t even notice!
It’s all the fun and excitement of paintball, without the pain and mess! Like paintball, you get to play all kinds of different games.
GellyBall is WAY more fun than Nerf! The only similarity is that you get to shoot ammo. You aren’t constantly picking ammo up from the ground to reload – the Gel Blaster holds 750 beads!! And it shoots 10 GellyBalls per second and accurately shoots up to distances of 100 feet!!!!
GellyBall beads are non-toxic, non-staining and biodegradable. They are safe for pets, yards and people! They are water-hydrated and will shrink to a tiny size before disintegrating entirely – no mess, no clean-up!
BATTLEFIELD RULES
- Masks Must Be Worn At All Times While In The Playing Area. Anyone Breaking The Mask Rule Gets One Warning / And Must Sit Out a Game. A Second Violation And You Can No Longer Play.
- No Sliding, Diving Or Barrel Rolls. While You May Think It Looks Cool, It Gets People Hurt And Breaks Equipment.
- Hold Your Gun Above Your Head To Call Yourself Out Anytime You Are Hit Anywhere On Your Body. Head Out Of Play Area With Gun Up.
- Guns Are Ready To Fire When Handed Out. No Adjusting, Taking Apart, Pushing Buttons, Or Adjusting Stocks Unless Told To By The Referee.
- No Jumping Over Or On Bunkers Or Barricades.
- No Shooting Before Or After The Game. Shooting Is Only Allowed During Gameplay.
- No Blind Firing, If You Can Not See Where You Are Shooting It Is Considered Blind Firing And Will Result In The Ref Calling You Hit.